AddService(CService _Service) | Classes.CJGomasAgent | [protected] |
AddServiceType(String _sServiceType) | Classes.CTroop | [protected] |
AddTask(int _tTypeOfTask, AID _Owner, String _sContent) | Classes.CTroop | [protected] |
AddTask(int _tTypeOfTask, AID _Owner, String _sContent, int _iPriority) | Classes.CTroop | [protected] |
ARG_TEAM | Classes.CTroop | [static] |
CallForAmmo() | Classes.CTroop | [protected] |
CallForBackup() | Classes.CTroop | [protected] |
CallForMedic() | Classes.CTroop | [protected] |
checkMedicAction(String _sContent) | Classes.CMedic | [protected] |
CheckStaticPosition() | Classes.CTroop | [protected] |
CheckStaticPosition(double _x, double _z) | Classes.CTroop | [protected] |
CLASS_ENGINEER | Classes.CTroop | [static] |
CLASS_FIELDOPS | Classes.CTroop | [static] |
CLASS_MEDIC | Classes.CTroop | [static] |
CLASS_NONE | Classes.CTroop | [static] |
CLASS_SOLDIER | Classes.CTroop | [static] |
CreateControlPoints() | Classes.CTroop | [protected] |
CreateMedicPack() | Classes.CMedic | [protected] |
GenerateEscapePosition() | Classes.CTroop | [protected] |
GeneratePath() | Classes.CTroop | [protected] |
GetAgentToAim() | Classes.CTroop | [protected] |
GetAmmo() | Classes.CTroop | [protected] |
GetClassFromAgentInSight(int _eType) | Classes.CTroop | [protected] |
GetHealth() | Classes.CTroop | [protected] |
GetPower() | Classes.CTroop | [protected] |
GetStamina() | Classes.CTroop | [protected] |
GetTeamFromAgentInSight(int _eType) | Classes.CTroop | [protected] |
HaveAgentToShot() | Classes.CTroop | [protected] |
Look() | Classes.CTroop | [protected] |
m_AimedAgent | Classes.CTroop | [protected] |
m_AStarPath | Classes.CTroop | [protected] |
m_bEscaping | Classes.CTroop | [protected] |
m_bFighting | Classes.CTroop | [protected] |
m_bObjectiveCarried | Classes.CTroop | [protected] |
m_ControlPoints | Classes.CTroop | [protected] |
m_CurrentTask | Classes.CTroop | [protected] |
m_eClass | Classes.CTroop | [protected] |
m_eTeam | Classes.CTroop | [protected] |
m_FOVObjects | Classes.CTroop | [protected] |
m_iAStarPathIndex | Classes.CTroop | [protected] |
m_iControlPointsIndex | Classes.CTroop | [protected] |
m_ID | Classes.CJGomasAgent | [protected] |
m_iEngineersCount | Classes.CTroop | [protected] |
m_iFieldOpsCount | Classes.CTroop | [protected] |
m_iMedicsCount | Classes.CTroop | [protected] |
m_iPacksDelivered | Classes.CMedic | [protected, static] |
m_iSoldiersCount | Classes.CTroop | [protected] |
m_iTeamCount | Classes.CTroop | [protected] |
m_Manager | Classes.CTroop | [protected] |
m_Map | Classes.CTroop | [protected] |
m_Movement | Classes.CTroop | [protected] |
m_sAmmoService | Classes.CTroop | [protected] |
m_sBackupService | Classes.CTroop | [protected] |
m_ServiceList | Classes.CJGomasAgent | [protected] |
m_sMedicService | Classes.CTroop | [protected] |
m_TaskList | Classes.CTroop | [protected] |
m_TaskPriority | Classes.CTroop | [protected] |
m_Threshold | Classes.CTroop | [protected] |
Move() | Classes.CTroop | [protected] |
MV_CANNOT_GET_POSITION | Classes.CTroop | [protected, static] |
MV_NOT_MOVED_BY_TIME | Classes.CTroop | [protected, static] |
MV_OK | Classes.CTroop | [protected, static] |
ObjectivePackTaken() | Classes.CTroop | [protected] |
PerformAimAction() | Classes.CTroop | [protected] |
PerformEscapeAction() | Classes.CTroop | [protected] |
PerformLookAction() | Classes.CTroop | [protected] |
PerformNoAmmoAction() | Classes.CTroop | [protected] |
PerformTargetReached(CTask _CurrentTask) | Classes.CMedic | [protected] |
setup() | Classes.CMedic | [protected] |
SetUpPriorities() | Classes.CMedic | [protected] |
Shot(int _iShotNum) | Classes.CTroop | [protected] |
ShouldUpdateTargets() | Classes.CTroop | [protected] |
takeDown() | Classes.CTroop | [protected] |
TEAM_ALLIED | Classes.CTroop | [static] |
TEAM_AXIS | Classes.CTroop | [static] |
TEAM_NONE | Classes.CTroop | [static] |
TRANSITION_DEFAULT | Classes.CTroop | [protected, static] |
TRANSITION_TO_FIGHTING | Classes.CTroop | [protected, static] |
TRANSITION_TO_GOTO_TARGET | Classes.CTroop | [protected, static] |
TRANSITION_TO_STANDING | Classes.CTroop | [protected, static] |
TRANSITION_TO_TARGET_REACHED | Classes.CTroop | [protected, static] |
UpdateTargets() | Classes.CTroop | [protected] |
UsePower() | Classes.CTroop | [protected] |
UseStamina() | Classes.CTroop | [protected] |