function ContenidoColumnaIzquierda()
{
?>
- A. Barella, S. Valero and C. Carrascosa
JGOMAS: New Approach to AI Teaching
IEEE Transactions on Education Vol. 52 N. 2 pp. 228-235. (2009)
Bibtex
- A. Barella, C. Carrascosa and V. Botti
Extending Game Technologies with Virtual Reality
and Multi-Agent Systems
The European Simulation and AI in Games Conference (GAMEON 2008) pp. 94-98. (2008)
Bibtex
- A. Barella, C. Carrascosa and V. Botti
Agent Architectures for Intelligent Virtual Environments
2007 IEEE/WIC/ACM International Conference on Intelligent Agent Technology pp. 532-535. (2007)
Bibtex
- A. Barella, M. Martí, C. Carrascosa and V. Botti
Multi-Agent Systems applied to Virtual Environments:
a Case Study
ACM Symposium on Virtual Reality Software and Technology pp. 237-238. (2007)
Bibtex
- A. Barella, J. Fabregat and C. Carrascosa
Using artificial neural networks for 'common sense'
simulation in videogame agents
Game-On-NA 2007 pp. 43-47. (2007)
Bibtex
PDF File
- A. Barella, C. Carrascosa and V. Botti
JGOMAS: Game-Oriented Multi-Agent System based on Jade
ACM Sigchi International Conference on Advances in Computer Entertainment Technology pp. 1-8. (2006)
Bibtex
- A. Barella, S. Valero and C. Carrascosa
JGOMAS: Una alternativa a las prácticas de Sistemas
Inteligentes
Jenui'06 XII Jornadas de Enseñanza Universitaria de la Informática pp. 289-296. (2006)
Bibtex
- 2006
- Session 1 presentation slides (pdf, Spanish, Artificial Intelligence course 2006,
Computer Science Engineering)
- Session 2 presentation slides (pdf, Spanish, Artificial Intelligence course 2006,
Computer Science Engineering)
- Session 3 presentation slides (pdf, Spanish, Artificial Intelligence course 2006,
Computer Science Engineering)
- Session 4 presentation slides (pdf, Spanish, Artificial Intelligence course 2006,
Computer Science Engineering)
- Session
5 presentation slides: “FIPA vs. JADE: Implementing the Standard”
(pdf, Spanish, Artificial Intelligence course 2006, Computer Science Engineering)
- Session
6 presentation slides: “MAS I”
(pdf, Spanish, Artificial Intelligence course 2006, Computer Science Engineering)
- Session
7 presentation slides: “MAS II”
(pdf, Spanish, Artificial Intelligence course 2006, Computer Science Engineering)
- 2005
}
function ContenidoSidebar()
{
?>
Topics
On-line Guides
Manuals
Publications
Teaching
}
include_once("../../styles/layout.php");
HeadGti(1);
BodyAndWrapper();
CabeceraYMenuTool( "JGomas", "Game Oriented Multiagent System based on Jade");
MenuToolGti( 2 );
FinSeccion (); //Menu
InicioContenidoPagina ();
InicioColumnaIzquierda ();
Titular ("Documents");
ContenidoColumnaIzquierda();
FinSeccion (); // Columna Izquierda
InicioColumnaDerecha();
ImagenLateral ();
InicioSidebar ();
ContenidoSidebar ();
FinSeccion (); // Sidebar
FinSeccion (); // ColumnaDerecha;
FinSeccion (); // ContenidoPagina;
Footer();
FinSeccion(); // Footer;
FinSeccion(); // Wrapper
FinalPagina();
?>