JGomas

Game Oriented Multiagent System based on Jade

Documents

On line-guides

Manuals

Publications

  • A. Barella, S. Valero and C. Carrascosa
    JGOMAS: New Approach to AI Teaching
    IEEE Transactions on Education Vol. 52 N. 2 pp. 228-235. (2009) Bibtex

  • A. Barella, C. Carrascosa and V. Botti
    Extending Game Technologies with Virtual Reality and Multi-Agent Systems
    The European Simulation and AI in Games Conference (GAMEON 2008) pp. 94-98. (2008) Bibtex

  • A. Barella, C. Carrascosa and V. Botti
    Agent Architectures for Intelligent Virtual Environments
    2007 IEEE/WIC/ACM International Conference on Intelligent Agent Technology pp. 532-535. (2007) Bibtex

  • A. Barella, M. Martí, C. Carrascosa and V. Botti
    Multi-Agent Systems applied to Virtual Environments: a Case Study
    ACM Symposium on Virtual Reality Software and Technology pp. 237-238. (2007) Bibtex

  • A. Barella, J. Fabregat and C. Carrascosa
    Using artificial neural networks for 'common sense' simulation in videogame agents
    Game-On-NA 2007 pp. 43-47. (2007) Bibtex PDF File

  • A. Barella, C. Carrascosa and V. Botti
    JGOMAS: Game-Oriented Multi-Agent System based on Jade
    ACM Sigchi International Conference on Advances in Computer Entertainment Technology pp. 1-8. (2006) Bibtex

  • A. Barella, S. Valero and C. Carrascosa
    JGOMAS: Una alternativa a las prácticas de Sistemas Inteligentes
    Jenui'06 XII Jornadas de Enseñanza Universitaria de la Informática pp. 289-296. (2006) Bibtex

Teaching