function ContenidoColumnaIzquierda() { ?>
JGOMAS is an environment to develop and to run intelligent agents over simulated 3D worlds. Concretely, it can be used in different scopes, for example:
Specifically, JGOMAS allows to run agents in different teams, which compete to achieve their own and team objectives. Those two teams compete in a capture-the-flag-likegame, where one team defend its flag against the other team, which tries to capture it.
The agents can play different roles: soldier, medic and field operations. Moreover, agents need to cooperate with their team-mates in order to achieve their objectives. For example, a medic can deliver medic packs to a soldier mate with a low level of health who sent a "call for medic" request.
11/11/08 Version 0.1.1 for Linux: Installation problems fixed
23/01/07 Version 0.1.4: Wall detection enhanced.
09/01/07 Version 0.1.3: Windows/Linux jar archive
09/01/07 Public methods for CThreshold and CTask classes
28/11/06 Additional game maps available
28/11/06 New slides: FIPA Vs JADE, MAS
} include_once("../../styles/layout.php"); HeadGti(1); BodyAndWrapper(); CabeceraYMenuTool( "JGomas", "Game Oriented Multiagent System based on Jade"); MenuToolGti( 0 ); FinSeccion (); //Menu InicioContenidoPagina (); InicioColumnaIzquierda (); Titular ("Home"); ContenidoColumnaIzquierda(); FinSeccion (); // Columna Izquierda InicioColumnaDerecha(); ImagenLateral (); InicioSidebar (); ContenidoSidebar (); FinSeccion (); // Sidebar FinSeccion (); // ColumnaDerecha; FinSeccion (); // ContenidoPagina; Footer(); FinSeccion(); // Footer; FinSeccion(); // Wrapper FinalPagina(); ?>